The Chaos Invasion is an end-game event that occurs in The Old World and Mortal Empirescampaigns. It involves the forces of Chaos under Archaon, descending south to attack most other races.
For more Total War: Warhammer guides, check out our beginner's guide, world guide, Dwarf faction guide, Vampire Counts faction guide and Greenskins faction guide. See comments Topics. In other words, the units have to be in a locked group before issuing an attack order. This way, the units will select their own targets. A related issue is the use of alt-left click drag to move your entire army 'in formation'; doing this will make your units move to the same formation, but will do so at variable speeds, so faster units will arrive to battle first (and possibly get shot to.
As of the December 3rd update, the Chaos Invasion now has different levels the player can set at the start of campaign. These are 'On' 'Off' 'Hard' 'Very Hard' and 'Legendary'. This scales the number of armies spawned during the Chaos Invasion.
- 2Overview
- 4Videos
Description[edit | edit source]
The Old World despairs, for Archaon the Everchosen, Champion of Chaos, has come and with him the End Times!
Once a Templar Priest of Sigmar, Archaon uncovered a terrible secret which drove him to reject his faith and pledge himself to the Gods of Chaos. In their service, he has devoted himself to the world's destruction, defeating all challengers and rising to a position of dominance over all in the Chaos Wastes, achieving the ultimate accolade - his dark coronation as the Everchosen; the vessel through which the Dark Gods unite their followers to turn the world into a Realm of Chaos. It is to his banner that the Warriors of Chaos have been flocking, and it is his malign will that now drives them forth in a terrible wave of destruction destined to sweep all before it.
The earth groans beneath the iron-shod feet of Archaon's numberless horde, and with him comes death. Is there any champion of the Old World mighty enough to withstand the Lord of the End Times?
Overview[edit | edit source]
The invasion can be very destructive. The factions who attack are mostly hordes or similar factions, so they tend to raze a lot of settlements. Additionally, there is a global +2 Chaos Corruption during the invasion.
Group Attack Order Total War Warhammer
Factions involved in the invasion:
- Warriors of Chaos are the primary aggressors. In Mortal Empires this is expanded to also include these subfactions:
- Beastmen:
- Some Norscan Tribes:
- Varg: Automatically vassals of the Warriors of Chaos if still on the map
- Skaeling: Automatically vassals of the Warriors of Chaos if still on the map
- All other Norscan factions do not automatically become Vassals, but may ally with Chaos all the same.
Opposing Chaos is The Empire, Dwarfs, Bretonnia and other human factions. In Mortal Empires, they are joined by High Elves and Lizardmen. These factions gain the diplomatic traitShield of Civilization during a Chaos Invasion, making them more likely to stick together against Chaos.
Greenskins, Vampire Counts, Skaven, Dark Elves and Tomb Kings remain neutral, though Chaos will not hesitate to attack them if they get in the way.
Wood Elves remain neutral, but have negative diplomatic relations with Chaos factions, especially Beastmen whom they hate.
Many factions have a campaign victory condition that involves killing/dealing with Archaon and the Warriors of Chaos.
What happens if I'm playing as the Warriors of Chaos or Norsca?[edit | edit source]
If you are playing as a Norscan faction (World Walkers or Wintertooth), you will get an event called The Everchosen's Summons which allows them to choose to side with Archaon and the Warriors of Chaos, or to side against them and bring about your own invasion.
If you are playing the Warriors of Chaos themselves, you will get an event called The Treason of Tzeentch; you will still have to fight a rival faction called Chaos Gathering, led by Sarthorael the Everwatcher. In addition, Varg and Skaeling will not automatically be your vassals, but you have the ability to Awaken the Tribes to call addition Norscan Tribes to the map.
How it plays out[edit | edit source]
- The event Chaos Stirs indicates the impending arrival of Warriors of Chaos armies.
- The event The Rise of Chaos indicates the initial spawning of Warriors of Chaos armies in the Chaos Wastes.
- The event The Doom Tide indicates the additional spawning of Warriors of Chaos armies.
- The Chaos Invasion begins in earnest when Archaon spawns alongside Kholek, Sigvald, Sarthorael and additional Chaos armies.
- When Archaon and the Warriors of Chaos are finally defeated for good, the invasion is over.
Videos[edit | edit source]
Chaos Invasion cinematic[edit | edit source]
Total War Warhammer 2 Controls & Hotkeys
The default keyboard configuration is detailed below; these controls can be customized by selecting Options → Controls from the Main Menu. Please note that the instructions in this manual refer to the default controls. If you have customized your controls, the instructions will no longer apply
Universal Controls
- Toggle Sound Effects – ALT + X
- Toggle Music – ALT + M
- Select All – Ctrl + A
- Select Next – Period
- Select Previous – Comma
- Current Selection Order Cancel – Backspace
- Voice Chat – Ctrl + Q
- Standart Ping – F5
- Chat Panel On – Y
- Close Currently Open Panel – ESC
Battle Controls
- Group – Toggle Group – G
- Toggle locked group – Ctrl + G
- Toggle Melee Mode – F
- Toggle Unit Speed – R
- Pan to unit – End
- Create/Select unit group 10 – Ctrl+0 or 0
- Create/Select unit group 1 – Ctrl+1 or 1
- Create/Select unit group 2 – Ctrl+2 or 2
- Create/Select unit group 3 – Ctrl+3 or 3
- Create/Select unit group 4 – Ctrl+4 or 4
- Create/Select unit group 5 – Ctrl+5 or 5
- Create/Select unit group 6 – Ctrl+6 or 6
- Create/Select unit group 7 – Ctrl+7 or 7
- Create/Select unit group 8 – Ctrl+8 or 8
- Create/Select unit group 9 – Ctrl+9 or 9
- About Face – J
- Show radial – Space Bar
- Battle Increase Rank – Ctrl + Up
- Battle Increase File – Ctrl + Down
- Battle Step Backwards – Down
- Battle Step Forward – Up
- Battle Both Rotate Left – Ctrl + L Cursor
- Battle Both Rotate Right – Ctrl + R Cursor
- Strafe unit left – Left
- Strafe unit right – Right
Selection Controls
- Select All Artillery – Ctrl +B or +
- Select All Infantry Melee units – Ctrl + I or –
- Select All Cavalry – Ctrl +C or *
- Select All Infantry Missile units – Ctrl + M or /
- Deselect all – Enter
- Pan to general – Home
Group Attack Total War Warhammer 40k
Game/UI Controls
- Cycle Battle Speed – T or Num 4
- Show Allied Units Proxies – Space or Num 1
- Toggle unit cards visibility – I or Num 5
- Toggle UI visibility – K
- Toggle Pause – P
Camera Controls
- Step Forward Fast – Num 8
- Rotate Up – V
- Rotate Down – C
- Camera Up – X
- Camera Down – Z
- Accelerate – Page Up
- Decelerate – Page Down
- Rotate Left – Q or Num 4
- Rotate Right – E or Num 6
- Step Left – A or Num 1
- Step Right – D or Num 3
- Step Forward – W or Num 5
- Step Back – S or Num 2
- Increase Camera Rotation – Shift + Page Up
- Decrease Camera Rotation – Shift + Page Down
- Intelligent Zoom – N
- Cinematic Mode – Insert
- Cinematic Camera – Delete
- Show Tactical map – TAB
Campaign Map
- View/Overview – 1
- Show Garrison – 2 or +
- Show Building Browser – 3 or –
- Recruit Agents for City, Units for Army – 5 or /
- Show Objectives – 6
- Open Diplomacy – 7
- Show Technologies – 8 or Num 4
- Rites – 9 or Num 6
- End Turn – Enter or Return
- Toggle Move Speed – R or Num 3
- Current Selection Disband – Ctrl+P or Num 5
- Quick Save – Ctrl + S or Num 5
- Quick Load – Ctrl + L or Num 2
- Auto-merge Units – Ctrl + M
- Go to Capital – Home
- Default camera rotation – END
- Show Strategic map – Tab
Advanced controls
There are a variety of more advanced methods for issuing instructions to selected units once basic manoeuvring is learned. Use the cursor keys to nudge selected units into position, for example.
- Hold shift when right-clicking to enqueue a waypoint, or hold shift and drag a path for units with the right mouse button.
- Hold ctrl when right-clicking and dragging out a formation to walk units into their specified positions. This is useful when concealing units in forested terrain.
- Hold alt, and left-click and drag on a selection on the battlefield to move units in formation.
- Units in Guard mode won’t pursue a fleeing enemy. Guard mode can be activated by clicking the Guard button.
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